Welcome to our VAST Gaming Community
by Bliss72 on Feb 12, 2014 at 09:46 AM
It is an EA game, and you need to have an Origin account. I wouldn't normally suggest an EA game (for obvious reasons) but its a beta, and you aren't giving them anything.
by PropCake on Jan 27, 2014 at 12:40 AM
Looks like crab.
Fights like robot.
looks like crab.
Fights like robot.
That is all.
by Bliss72 on Jan 23, 2014 at 09:26 AM
If you are a current backer of Star Citizen and would like to be added to the current roster please click here or provide us with your name to get an invitation.
I imagine we have about a month or two before dogfighter is released and am very excited about what "Graphs" and "Fleet" will be.
Check it out!
by Bliss72 on Jan 18, 2014 at 07:33 AM
So the matchmaking hotfix came earlier than the rest of the upcoming changes. That said I will be retiring BOSS_MECH_01 and taking my main account off the achievement shelf for some carnage.
We are rolling out some changes to our matchmaking system with the goal of finding more suitable matches for our players. This update will allow us to take many more variables into account during the search for the highest quality match and it's a system that can be adjusted easier than before. Rather than use one set value as an assessment for a player, each player will be dynamically rated against a server based on multiple conditions. As a result, it becomes a sliding scale of match quality (such as POOR, GOOD or GREAT) instead of a simple YES or NO. This release next week also puts the greatest amount of weight on player skill when gauging the quality of a match for a player.
If players use Quick Match this process will happen in the background, invisible to players just as it is now. For those who use the Server Browser, they will see a small change to accommodate this new system. Players will now see a column labeled "Quality" and a rating of 1-3 stars will be assigned to each server. The more stars you see next to a server, the better the quality for you as a player. We block players from joining a server that has no stars and warn players attempting to join a 1 star server that it is a poor qualitative choice for them.
Variables currently taken into account by the updated system (not listed in any particular order):
The battleship will now start attacking the enemy base once it has traveled 25% of its route. This means the battleship will begin attacking the enemy base 40 seconds after launch
As a result of these changes you'll find that each ship launch now feels more like the team is progressing in some way. Changes to the EU collection phase will impact pacing and players will feel less frustration now that Battleships no longer attack them directly.
by Bliss72 on Jan 10, 2014 at 09:14 AM
Full news post here
Apparently Meteor has listened to the fans and have reverted back to MMR instead of pilot levels when making matches.
Other things that I like about the next patch (unknown date):
Tuning points are gone - Prepare for super balanced play
Mech levels represent your playtime - You get everything except all weapons when you play a mech, mech levels do something else
Mech trials are back - You can purchase Mechs or play them during trials